"I started at Red Dust as a writer and moved to Creative Director in a couple months."
What do you like about working at Studio Red Dust?
"I loved the people and environment of Red Dust Studios. I personally thrived with the leadship roles and had complete freedom in creating the written aspects of the game. It was wonderful."
Do you have any tips for others interviewing with this company?
"I under this question now that I see it applied again. The answer is no, not really."
What don't you like about working at Studio Red Dust?
"The Founders were odd in detailing the company goals and methods. There was great inconsistancy in their methods of operation."
What suggestions do you have for management?
"Better critical thinking when it comes to big decisions and better follow-up on those decisions."
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