"I have worked for Warner Bros. for around 20 years. I've had nothing but great memories and experience in this wonderful Studio."
"I've worked for Adult Swim for many years, they are wonderful company who offer incredible creative freedoms."
"I enjoyed my time working at Warner Bros because of the environment. The work environment was not only friendly but also relaxing and motivating."
"its a good place to work."
"Great company with great people."
"Working at Warner Bros was a true experience. The work environment is extremely diverse and filled positive energy."
"I have worked in a few companies with over 5 years of work experience, using the raw data to create insightful story. I am familiar with different tools such as SQL, Python/R, Tableau, PowerBI, and SAP. I found this opening role seems quite interesting. I would like to learn more about this role. Feel free to contact me to discuss more details to see if good fit."
"The job environment is good. The tools are adequate to do my job. Communication is lacking a bit and could use some improvement."
"WBCP is a well run Division of Warner Bros staffed with accomplished professionals and high development potential in the branding and licensing industries."
"I have been working with Warner Bros. Studio Facilities since Jan 2001. It is a great place to work. Due to top management decision, 1000 jobs eliminated, including my job."
"Great company, benefits and resources. Terrible division. No one cares about the gaming business, all the execs are trying to get into the movie division. They also have antiquated tools and computer resources because the Home Video division makes all the decisions for the game group."
"BEST JOB EVER!!!!! Great boss (Scott Warr) and great team members (such as Tyler Johnson)."
"I worked for WB Games from 2004 to 2011. When I started, the studio was a fun place to work, with creative people making great games. Over time, the Warner-Brothers corporate management gradually sucked the fun out of the studio. The office got progressively more corporate, amenities disappeared, and annual layoffs began to occur. As of 2014, the Seattle studio is little more than a shell. Work there if you need some resume experience, but know that you'll probably get cut as soon as whatever product you're working on ships."
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